# FallingSquare **Repository Path**: overtaking/FallingSquare ## Basic Information - **Project Name**: FallingSquare - **Description**: FallingSquare - **Primary Language**: Unknown - **License**: MIT - **Default Branch**: main - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 0 - **Forks**: 0 - **Created**: 2026-03-08 - **Last Updated**: 2026-03-08 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README




# Falling Square [![Release](https://github.com/EmilienLeroy/FallingSquare/actions/workflows/release.yml/badge.svg)](https://github.com/EmilienLeroy/FallingSquare/actions/workflows/release.yml) ![GitHub release (latest by date including pre-releases)](https://img.shields.io/github/v/release/emilienleroy/fallingsquare?include_prereleases) ![GitHub](https://img.shields.io/github/license/emilienleroy/fallingsquare) A simple mobile game where the goal it's to touch random square before everything explode. It's 100% made with godot and released under MIT license. It's currently available on play store and app store.
## Feature - 🟦 Touch squares before they go out of the screen - ✨ Increase your combo when you doesn't miss any square - 🎁 Special items can help you to beat your record - 📝 And many others are coming soon ! ## Roadmap This is the current roadmap before the `v1.0.0` will be release : - [x] Online score board. - [x] Improve visual effects. - [x] Add sound effects. - [x] Build an iOS version. - [ ] Add achievements. ## Download
Get it on Google Play Get it on App Store
## License MIT License © 2022 [Emilien Leroy](https://github.com/EmilienLeroy)